Wednesday, December 24, 2008

I don't smoke, but I agree

我從第一次聽說這個新禁煙法時就有相同的感受

既然是合法販售的商品

就不應以這種近乎迫害的方式打壓其使用者

來源網址:反禁煙自救聯盟

反禁煙自救串聯活動主張:『吸煙無罪 ‧ 還我自由』,支持合理的禁菸規定,尊重非吸菸者的權益,爭取吸菸者的人權。

Friday, October 03, 2008

關於管理課程的實用意義

To be honest, a total waste of time for designers.

Designing in itself, is to forget cost and schedule.

If you're not ready to go all the way for a design you believe in, then it's not a perfect design to start with.

Good design does not equal selling design.

This is a cruel fact that all designers must face.

But as V would say, "Ideas are bullet-proof".

So hang in there, ye fellow designers.

Saturday, July 12, 2008

Game Design Bla Bla Bla



 

This diagram shows us a possible way to make the Issen function, although I'm not sure if this is the exact method used by Capcom in Onimusha.

By putting two bones on the weapon of enemies, we can use the first one to trigger the Issen state when it hits the player, and the one following deals damage to the player.

So if players hit the attack button between the time of Issen Bone and Damage Bone, they will succeed in performing an Issen Attack.

And by tuning the distance between these two bones, we can tune the difficulty for Issen on each individual enemy.

Wednesday, June 11, 2008

新的啟航

Preproduction.
In the past, it was a dream that we only dared to whisper.
But now, it is the fact that we have come to live in.
The great horn has been blown aloud.
My fellow warriors, it is time to rise.
Rise and fight for the dream we have kept alive.